Virtual Room Emulator Reverb
Virtual Room Emulator is a VST2
reverb plug-in for native x86 and x64 PC platforms. Used to create psycho-acoustic
models in the DSP environment to simulate boundary reflections created
in a real room, adding a sense of space and depth to
otherwise 'dry' recordings.
It simulates the reverberation of a sound in a rectangular type room,
allowing separate control of the room's width, depth and height. It
also allows you to control the distance between the listener and the
sound positioned in that virtual room.
The Virtual Room Emulator section offers control over the size, width,
damping factor of the room by way of three linkable sliders. Produces a
natural sounding room reverberation effect that gives you true room
perception, from small rooms to large concert halls.
Small rooms have a high percentage of early reflections
( the first feedback from the closest
objects) that can give more body to tracks. It is also good with
acoustic guitars and voices. Larger rooms are better with
strings, or wind instruments and synthesizer pads.
Reverberation technique that simulates a real
acoustic environment of a room.
Separate control of Room's dimensions, produces
naturally sounding reverberation.
Early and late reflections, (The sound reflections
from walls, floors and ceilings following a sound created in an
acoustically reflective environment).
Damping to re-create a realistic room (In the
context of reverberation, damping refers to the rate at which the
reverberant energy is absorbed by the various surfaces in the
It uses reverberation engine that does not produce
plug-in is perfectly suited for any type of audio production when
acoustic space simulation is needed from recording to post
• Size: This is the Size ( front - rear
distance ) of the room. It ranges 0 to 10 ( smallest to
Width: This represents the width (
left-right distance) of the room. It ranges 0 (small) to 10
Damp: (Damping factor) This
is a way
to describe the surface absorption, or how sound is reflected by the
walls, floors and ceilings. A higher Damp setting causes high
frequencies to decay faster. It Ranges 0 (near no absorption) to 10
Gate: Gate Type Input. Only used in Freeze
and Gated modes.
Mode: Selects between Normal, Freeze and
Normal: The usual reverb
Freeze: When this mode is active, the gate input works as on/off
switch for sustain-like effect. When the gate is low, the reverb works
as normal. When the gate goes high, Virtual Room Emulator freezes the
Gated: When in this mode, Virtual Room Emulator only outputs wet
(reverberated) signal when the gate is high. When the gate is set to
low, a little decay is internally applied to smooth the transition back
to, the dry-only state.
• Mix: The proportion of the "Dry/Wet" signal in the output
Reverberation, in psycho-acoustics and acoustics, is the
persistence of sound after a sound is produced. A
reverberation, or reverb, is created when a sound or
signal is reflected causing a large number of
reflections to build up and then decay as the sound is
absorbed by the surfaces of objects in the space – which
could include furniture and people, and air. This is
most noticeable when the sound source stops but the
reflections continue, decreasing in amplitude, until
they reach zero amplitude. The development of artificial
echo/reverberation chambers was important for sound
recording because of the limitations of early recording
you install VST Instruments & Effects, please make sure your
computer fulfills the following requirements:
Windows Operating System: Windows Vista, Windows 7,
Windows 8, Windows 8.1, Windows 10 (x86 architecture -32-bit- and x64
Operating System: with the following
requirements (Special Thanks to
500 MHz Processor (Pentium®, Celeron® AMD® or equivalent) minimum.
RAM: 512 MB or higher recommended.
VST compatible host / Digital Audio Workstation
DAW/ MIDI Sequencer:
This VST software can be "plugged in" to any host application that supports VST
Technology like: Image-Line FL Studio, Steinberg Cubase Pro, Artist and
Elements, Cakewalk by BandLab, Ableton Live, Cockos REAPER, PreSonus Studio One,
Acoustica Mixcraft, MAGIX Acid Pro, MakeMusic
Finale, Avid Sibelius, Mackie Tracktion, AudioMulch, Steinberg Nuendo, Magix
Samplitude, Magix Music Maker, Cantabile (Lite, Solo, Performer), n-Track
Studio, VSTHost, DarkWave Studio, Propellerhead Reason, SAVIHost, Making Waves and much more
An ASIO® soundcard is recommended for
low latency real-time play.
test extensively the demo version of your selected product (s) in your
make sure there are no misbehaviors before purchasing.
Installing and Uninstalling VST Plug-in
To install VST plug-in, follow
- Unzip the file.
- The main file must be in a directory where the VST host is
looking for VST plug-ins.
- Place the following files / folders into your
Room Emulator Reverb VST2 x86.dll file in your VST2
Plugins x86 folder.
Room Emulator Reverb VST2 x64 folder in your VST2 Plugins x64
Room Emulator Reverb VST3 x64 folder in your VST3 Plugins
To uninstall simply remove:
from VST2 x86 Plugins folder.
Room Emulator Reverb VST2 x86.dll
Room Emulator Reverb folder from VST2 x64 Plugins.
Room Emulator Reverb.vst3 of your VST3 Plugins folder.
following chart includes common VST2 / VST3 paths. Depending
on your DAW/VST host program, these folders are the default
VST2 / VST3 folders for example in Cubase and Nuendo:
C:\Program Files\Common Files\VST2
C:\Program Files\Common Files\Steinberg\VST2
C:\Program Files\Common Files\Steinberg\VST3
32-bit plug-ins on
Relocating plug-ins: if you really need to change the
installation path of a VST plug-in, also remember that
your DAW / host application must know the new
To use a
custom VST Plugins folder go to the Options /
Preferences / Settings of your DAW / host program in
order to assign it.
installed VST plug-in is not available, check if the
installation path is actually monitored by your DAW /
VST host application.
the Unregistered/Demo Version:
It generates a short beep in all output
channels every 10 seconds.
Demo available in x86.
full version is available to purchase, as downloadable software, the
price is US$ 9.90,
and you can download the full version as soon as your payment is
is a trademark of Steinberg Soft- und Hardware GmbH