Sensomusic
Usine Hollyhock
Usine is a universal
audio software application designed for live or studio
utilization.
Usine is made by musicians and audio
engineers to respond to their specific problems in domains
like live sampling, effect processing or sound design.
Sensomusic describes Usine as a "real" musical instrument -
flexible and powerful if you like to transform or resample
the sound on stage (not only push the play button of your
sequencer), improvise and create unusual effects.
Usine is patch oriented sound software
where you can add plug-ins and connect them without
restriction. The main purpose of this program is to provide
a real time analysis of an input signal and then react with,
and modify plug-in parameters to produce the sound.
Features:
Build modular sound processing: create
patches with "modules" and connect them by virtual wires
very simply.
Analyse input or generated sound, for example pitch, peaks
or dynamics, to create adaptive effects; modify any
parameter in real time.
Use the built-in virtual mixing table to mix the sound
produced by different patches on each track (up to 16).
Create huge, creative or stupid audio routing within the
mixing table. For example, routing a patch output to another
patch input, or create a virtual master effect send and
return, etc.
Manage 16 external audio sources (8 stereo) and apply
different effects to any of them.
Create flexible Surround or 5.1 projects: all audio tracks
are 5.1 or 6.0. The output sound can routed to any of the 16
available outputs, depending on your sound card.
Create inserts patches on any input / output channels. For
example a master limiter or a master reverb.
Complete VST processing: You can use any VST instrument or
effect in patches and modify any VST Parameter in real time.
Create a front-end simple interface.
Complete MIDI automation: assign any Usine visual object to
a MIDI controller very simply by using the MIDI-learn
command. Complete integration of motorized external
controllers.
Complete MIDI input/output management, for VSTi instruments
or external expanders.
Load up to 256 patches in memory in a "grid" and activate
them as you want in real time.
Synchronize patches and VST plug-ins with a master tempo.
Use unusual and absurd tempo from 0 to 10000000000.
Record your creations directly on the hard disk in real
time: separate tracks, inputs and outputs.
All Usine functions are "real-time", and you can resample,
modify, input sound on the fly.
Save patches, complete workspaces, and configurations, for a
very quick adaptation to different projects.
Use any sample rate, depending on your ASIO sound card.
Usine has a 32-bit floating point audio engine