ShamiKoto is a virtual Koto (13-stringed)
and Shamisen (three-stringed lute) designed
to emulate those traditional Japanese stringed
instruments. Includes pre-recorded koto glissandos
as well as a few shamisen technique emulations with
plectrum (bachi) or finger, like hajiki (left hand
finger plucked-string), sukui (bachi upstroke), and
tataki (bachi swift downward stroke).
for macOS as plugin in
Unit (.component), VST (.vst) and VST3 (.vst3) formats.
The Audio Unit
Component, VST and VST3 plug-ins requires of a MIDI
Controller to play this virtual instrumentof and a
compatible host, digital audio workstation (DAW) or MIDI
sequencer that supports Audio Units and VST technology. They
can be "plugged in" to process audio by applications such as
Logic Pro, GarageBand, Cubase, Ableton Live, REAPER, Studio
One Professional, Ardour, MainStage and Digital Performer
package is distributed via Internet in an Apple Disk Image
DMG file and compatible with macOS and all previous OS X.
• Quick selector to switch between different preset sounds:
List of Preset Sounds / Demo
Glissando 1 Ascending (Straight)
Koto Glissando 2 Descending
Koto Glissando 3 Ascending
Koto Glissando 4 Descending
Koto Glissando 5 Ascending
Koto Glissando 6 Descending
Koto Glissando 7 Ascending
Koto Glissando 8 Descending
Koto Glissando 9
Shamisen (Samisen) 3-Stringed Lute
Shamisen (Hajiki/Left Hand
• Low-frequency oscillator section: These knobs apply modulation to
the selected instrument. By using the LFO to modulate various aspects of the
audio signal, you can apply effects such as vibrato or tremolo.
This knob controls the frequency. Turn clockwise for a faster
modulation rate. Ø Depth:
This knob controls the amplitude. With a lower setting, the
resulting modulation is subtle, while a higher depth will result
in a much more extreme effect.
ADSR envelope generator with Attack, Sustain, Decay and Release parameters:
determines the time it takes for the note to get to the maximum level. Ø Decay
determines the time it takes for the note to go from the maximum level
to the sustain level (controlled by Sustain). Ø Sustain
determines level the sound is played at while the note is held (after
the other envelope states, Attack and Decay, have been completed). Ø Release
determines the time it takes for the note to fall from the sustain level
to zero (silence) level when it is released.
• Pitch Bend: The Pitch Bend knob directly changes the pitch of the selected
Bend center position: is normal pitch. Ø Pitch
Bend down: Specifies the amount of pitch change that will occur when the
pitch bend/modulation lever is moved to the left. Ø Pitch
Bend up: Specifies the amount of pitch change that will occur when the
pitch bend/modulation lever is moved the right.
• Reverb built-in: provides a spaciousness and depth to simulate the
sound reflections from walls, floors and ceilings following a sound created
in an acoustically reflective environment. Small rooms can be modeled as
well as large spaces.
• Filter Type. Combo box to switch between the following options:
Pass (LPF): a filter that passes signals with a frequency lower than a
certain cutoff frequency and attenuates signals with frequencies higher
than the cutoff frequency. Ø High
Pass (HPF): a filter that passes signals with a frequency higher than a
certain cutoff frequency and attenuates signals with frequencies lower
than the cutoff frequency. Ø None:
No filter is applied. Ø Cutoff
Frequency Filter: Sets the cutoff frequency for the low pass and high
• Amplitude Range Parameters: It controls the loudness, the way in which we
perceive amplitude.The sensitivity level is set by the user:
• Panning potentiometer control: Set the panning of the instrument. Adjusts
the stereo pan position of the signal output, which determines how much of
signal is sent to the left and right channels.
• MIDI CC Automation: Implementation of MIDI Continuous Controller
parameters for use with external hardware control via DAW, such as: LFO
depth (CC#1), expression (CC#11), volume (CC#7),
pan (CC#10), balance (CC#8), filter cutoff (CC#74), ADSR (Attack: CC#73,
Decay: CC#75, Sustain: CC#76, Release: CC#72) and reverb depth (CC#91).