Room Reverb is a stereo reverberation plug-in effect
used to create psycho-acoustic models to simulate boundary
reflections created in a real room, adding a sense of space
and depth to otherwise 'dry' recordings.
tweakable, versatile, and inspiring solution for ambience
effects, that produces a natural sounding room reverberation
effect giving a true room perception, from small rooms to
plugin in VST and VST3 64 bit versions for Windows as well
as in Audio Unit for macOS, these plug-ins are perfectly
suited for any type of audio production when acoustic space
simulation is needed from recording to post production in 64
bit platforms. Small rooms have a high percentage of early
reflections (the first feedback from the closest objects)
that can give more body to tracks. It is also good with
acoustic guitars and voices. Larger rooms presets are better
with strings, or wind instruments and synthesizer pads.
algorithm that delivers a rich reverberation and
provides a spaciousness and depth to simulate the sound
reflections from walls, floors and ceilings following a
sound created in an acoustically reflective environment.
to control left and right channels separately.
enhancer and mono-to-stereo creator, to create a wide
stereo image or stereoize a mono sound source.
Presets: Predefined space types, giving a virtually
infinite number of possible shapes and sizes. These
presets consist of some parameters to determine apparent
room size, reverberation time, distance from you to the
performer, etc. In each predefined reverb, these
parameters are preset with values precisely calculated
by Syntheway to create the sound field unique for the
program. Each preset has a set of parameters that allow
you to change the characteristics of the acoustic
environment to precisely create the effect you want and
contribute to your personal sound field, allowing you to
essentially 'redesign' the spaces, provided to create
custom-tailored listening environments that ideally
match your mood and music.
Instrument / Vocals
Tube Driven Reverb
- DRY Signal Output (Left and Right):
independently controls the left and right channels dry
- WET Stereo
Shaping (Left and Right):
independently controls the left and right channels wet
Controls: Consist of size, width and depth knobs.
These parameters determine the nature of the space and
its properties such as its abstract geometry and
determine its complexity.
Size: This knob varies the apparent
size of the simulated acoustic space by controlling
the density of the early reflections as well as the
slope of the buildup. It ranges 0 to 10 ( smallest
to largest) Width: This knob adjusts the stereo separation of the wet reverb
signal. It ranges 0 (The resulting impulse response is
effectively mono, and both Left and Right channels are
identical) to 10
(The resulting impulse response corresponds to natural stereo width). Depth: Adjusts the depth of the environment by
controlling the apparent distance from the listener to
the input source. It Ranges 0 (near) to 10 deepest.
Control: Turning the control up, provides additional
high-end presence in the effect.
emphasize or suppress portions of the signal above
or below the defined room color/tone frequency.
Control: Changes the tone of the reverb by taking over
At times subtle, these changes can alter the timbre
or quality of auditory sensations produced by the
tone of a sound of reverb, from dark to bright and everywhere in
- Bright: A shimmering tone. Overbearing high
frequencies. Treble emphasis (Fully clockwise rotation). - Warm: Well balanced, flat, neutral.
Pleasantly spacious, with adequate reverberation
(Tuning around the center position of the knob). - Dark: A tonal balance that tilts to tones
of low (deep) frequency. Weak high frequencies (Fully counterclockwise rotation).
Combo Box: Makes subtle changes to the reverb
Stage 1: Tone reverb is slightly attenuated. Provides a
- Stage 2: Tone reverb is slightly amplified. Something
brighter in character.
Filter Mode Combo Box: Switches the filter between
lowpass, highpass, bandpass, or band-rejection
filter types, offering a simple and effective
tone control to shape and color the sound
Manager: 'Browser' to load and save presets and banks, enabling
to export to *.fxp (VST2 Preset), *.fxb (VST2 Bank),
*.vstpreset (VST3 Preset), *.aupreset (Audio Unit
Preset) plus two generic formats (plain text): the
*.xmlpreset (XML Preset) and the *.xmlbank (XML Bank),
providing cross-platform presets/banks. This allows to
control over the loading and saving of presets from disk as well as
sharing presets between different plugin formats using the generic
*.xmlpreset (XML Preset) and the *.xmlbank (XML Bank).
Preset Name Display: Text
box to show the active preset.
01. Acoustic Resonator: A sound-wave spatial
resonance enclosure, widespread. 02. Ambience Reverb: Large enclosure ambience
sound. This effect adds a perfect match for pure synthetic
sounds. 03. Amphitheater Reverb: It focuses to recreate the
reverberation of those open-air venues used for
entertainment, performances, and sports. 04. Arena Reverb: This reverb effect simulates the
acoustics of a large enclosure such as a sports arena. 05. Auditorium Reverb: An approach to those
acoustic rooms built to enable an audience to hear and watch
performances. 06. Cathedral Reverb: A highly diffuse and large
reverberation with a sections of walls, piers and columns.
07. Cave Reverb: This effect simulates the
reverberations of a cave. 08. Chamber Reverb: Ambient natural sound of a
small chamber. A smaller physical space than a hall that
results in more clarity yet still provides a blend of
harmonic content and dispersion of sound. 09. Church Reverb: Smooth and clear big church.
This program recreates the acoustic environment of a big
church with a high pointed dome and columns along the sides.
This interior produces very long reverberation. 10. Hall Reverb: Bright classical concert hall with
strong room impression. This is a dense hall reverb In this
program, the center will appear to be deep behind the main
speakers, creating an expansive large hall ambience.
Orchestra and opera music are suited for this sound field. 11. Opera Reverb: Typical sound of a classical
bright opera house. 12. Plate Reverb: Straight and bright reverberation
plate sound. Reverb emulation that utilizes transducers that
send and receive a signal through a sheet of metal. 13. Psychoacoustic Cosmos: Psychedelic and spacey
reverberation 14. Room Reverb: This reverb effect simulates the
acoustics of a small room with a low ceiling and a quick
decay. The sound is very close and intimate. 15. Spatial Reverb: It drives to a large and
ethereal space. 16. Spring Reverb: Natural, metallic spring reverb.
Similar in design to the plate, however, it uses a metal
spring instead of a sheet. 17. Stadium Reverb: It simulates a very large
reverberant space with some delay. 18. Theater Reverb: Natural sounding audience hall
of a theater. 19. Tube Driven Reverb: Tube-shaped ambient with a
dark reverb. 20. Tunnel Reverb: A tunnel shape with a closed and
brassy reverberation feeling.
Before you install VST, VST3 or Audio
Units plugins, please make sure your computer fulfills the
extensively the demo version of this
product in your host to make sure there are no misbehaviors before
Operating System: Windows Windows 7, Windows 8, Windows 8.1 and Windows 10
VST or VST3 compatible host application 64 bit:
These VST/VST3 software can be "plugged in" to any host application that
supports VST or VST3 Technology like: Image-Line FL Studio, Steinberg
Cubase Pro, Artist and Elements,
Cakewalk by BandLab, Cockos REAPER, PreSonus Studio One, Acoustica Mixcraft,
MakeMusic Finale, Avid Sibelius, Magix ACID Music Studio, Magix Samplitude
Music Studio and Pro X, Cantabile, n-Track Studio, DarkWave Studio, Bitwig,
SAVIHost among others.
Operating System: macOS Sierra, macOS High Sierra,
macOS Mojave, macOS Catalina, macOS Big Sur. We do not officially support older systems such as PowerPC
or deprecated versions of Mac OS X. However our plugins may work, but we
cannot guarantee any performance on such old systems.
Audio Unit compatible host
application. They can be "plugged in" to process audio by applications
such as Logic Pro, GarageBand, Ableton Live, REAPER, Studio One
Professional, Ardour, MainStage and Digital Performer among others.
the Unregistered/Demo Version:
sound effects quality than the full version. It generates a short beep in
all output channels every 10 seconds. Be aware that certain features
may not be available.
The full version is available to purchase, as downloadable software, the