Acoustic (Nylon, 6 & 12 Steel String) Semi Acoustic
Hollow Body and Electric 'Clean' Guitars
GuitarTempus is a virtual guitar designed to
emulate the acoustic (nylon, six and
twelve steel string),semi acoustic (hollow body) and electric
plugin in VST 32 bit and 64 bit and VST3 64 bit versions for
Windows as well as in Audio Unit, VST and VST3 for
• Quick selector to switch between different preset sounds:
List of Preset Sounds / Demo
String Acoustic Guitar
String Acoustic Guitar
String Acoustic Guitar
Acoustic (Hollow Body) Elec. Guitar
Electric Guitar Clean Warm
Guitar Clean Smooth
Guitar Clean Shimmer
Guitar Subtle Overdrive & Vibrato
Electric Guitar Shiny
Electric Guitar Smooth
• Low Frequency Oscillator Section: These knobs apply modulation to
the selected instrument. By using the LFO to modulate various aspects of the
audio signal, you can apply effects such as vibrato or tremolo to a huge
variety of acoustic, electric and synthetic emulations available. Enabling 'Destination'
by selecting 'Panning' mode applies a rhythmic variation in amplitude in the
This knob controls the frequency. Turn clockwise for a faster
modulation rate. Ø Depth:
This knob controls the amplitude. With a lower setting, the
resulting modulation is subtle, while a higher depth will result
in a much more extreme effect.
The following combo
boxes settings adds motion or variability to sounds:
ØWaveForm: Switches between
‘Triangle’, ‘Sine’, ‘Saw’, ‘Square’ and ‘Exponential’ waveforms.
ØSource: Switches between ‘Modulation
Wheel’, ‘Aftertouch’ and ‘Velocity’. ØDestination: Switches between
‘Pitch’, ‘Expression’ and ‘Pan’ modulation.
ADSR envelope generator with Attack, Sustain, Decay and Release parameters:
determines the time it takes for the note to get to the maximum level. Ø Decay
determines the time it takes for the note to go from the maximum level
to the sustain level (controlled by Sustain). Ø Sustain
determines level the sound is played at while the note is held (after
the other envelope states, Attack and Decay, have been completed). Ø Release
determines the time it takes for the note to fall from the sustain level
to zero (silence) level when it is released.
• Pitch Bend: The Pitch Bend knob directly changes the pitch of the selected
Bend center position: is normal pitch. Ø Pitch
Bend down: Specifies the amount of pitch change that will occur when the
pitch bend/modulation lever is moved to the left. Ø Pitch
Bend up: Specifies the amount of pitch change that will occur when the
pitch bend/modulation lever is moved the right.
• Reverb built-in: provides a spaciousness and depth to simulate the
sound reflections from walls, floors and ceilings following a sound created
in an acoustically reflective environment. Small rooms can be modeled as
well as large spaces.
• Filter Type. Combo box to switch between the following options:
Pass (LPF): a filter that passes signals with a frequency lower than a
certain cutoff frequency and attenuates signals with frequencies higher
than the cutoff frequency. Ø High
Pass (HPF): a filter that passes signals with a frequency higher than a
certain cutoff frequency and attenuates signals with frequencies lower
than the cutoff frequency. Ø None:
No filter is applied. Ø Cutoff
Frequency Filter: Sets the cutoff frequency for the low pass and high
• Amplitude Range Parameters: It controls the loudness, the way in which we
perceive amplitude.The sensitivity level is set by the user:
• Panning potentiometer control: Set the panning of the instrument. Adjusts
the stereo pan position of the signal output, which determines how much of
signal is sent to the left and right channels.
auralization: Guitar emulations brings a stereophonic sound panning to increase the
audible perspective, even without using the built-in reverberation or LFO
• MIDI CC Automation: Implementation of MIDI Continuous Controller
parameters for use with external hardware control via DAW, such as: LFO
depth (CC#1), expression (CC#11), volume (CC#7),
pan (CC#10), balance (CC#8), filter cutoff (CC#74), ADSR (Attack: CC#73,
Decay: CC#75, Sustain: CC#76, Release: CC#72) and reverb depth (CC#91).
Before you install VST Instruments &
Effects, please make sure your computer fulfills the
Windows Operating System: Native .dll (v2.4) and .vst3 (v3.6.7)
files for Windows Windows 7, Windows 8, Windows 8.1 and Windows 10
(32-bit and 64-bit platforms).
500 MHz Processor (Pentium®, Celeron® AMD® or equivalent)
RAM: 512 MB or higher recommended.
VST compatible host / Digital Audio
Workstation DAW/ MIDI Sequencer:
These VST/VST3 software can be "plugged in" to any host application that
supports VST/VST3 Technology like: Image-Line FL Studio, Steinberg
Cubase Pro, Artist and Elements, Cakewalk by BandLab, Ableton Live,
Cockos REAPER, PreSonus Studio One, Acoustica Mixcraft, MAGIX Acid
Pro, MakeMusic Finale, Avid Sibelius, Mackie Tracktion, Steinberg
Nuendo, Magix Samplitude, Magix Music Maker, Cantabile (Lite, Solo,
Performer), n-Track Studio, VSTHost, DarkWave Studio, Bitwig, SAVIHost
MIDI Controller Device: A MIDI
Controller is required to play this VST instrument. The most common type
of device in this class is the keyboard controller. After launching the
Digital Audio Workstation or MIDI host application be sure to select the
appropriate MIDI device before attempting to play your MIDI controller.
An ASIO® soundcard is recommended for low latency real-time play.
The AU VST2 and VST3 Plugins DEMO versions is only meant to give you a
taste of what is possible with this plugin in a limited range of an
‘C4-C5’ with random
‘white noise’, where Middle C equals C4.
The full version is available to purchase, as downloadable software, the
price is US$ 39,90
and you can download the full version as soon as your payment is received.
Please be aware that we do not offer refunds. To determine
whether the software meets your requirements prior to purchase, we encourage
you to test the free demo of the software and read our License.
is a trademark of Steinberg Soft- und Hardware GmbH