Ardour: Using Windows VST Plugins on Linux
Using Windows VST Plugins on Linux

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Using Windows VST Plugins on Linux

Thanks to the combined work of Torben Hohn, Kjetil Mattheusen, Paul Davis and a few other developers, it is possible to use Windows VST plugins (that is, plugins in VST format built and distributed for the Windows platforms) on Ardour running on Linux.


However, doing so has three substantial downsides:

  • It requires a special build of Ardour that is fundamentally very different from normal builds

  • Support depends on Wine, a Windows "emulator"

  • As usual with plugins, a crashing plugin will take Ardour down with it—and crashes in Windows VST plugins are more likely when used in this way

      

The dependence on Wine makes it almost impossible for the Ardour project to support this feature. Wine's functionality generally improves over time, but any given release of Wine may behave worse with some or all Windows VST plugins. It may even just crash Ardour completely.

 

Step back and think about what "using Windows VSTs" really means: taking bits of software written with only one idea in mind—running on the Windows platform—and then trying to use them on an entirely different platform. It is a bit of a miracle (thanks largely to the incredible work done by the Wine project) that it works at all. But is this the basis of a stable, reliable DAW for a non-Windows platform? Getting Ardour on Linux to pretend that its really a Windows application running on Windows?

  

It is understandable that there are many outstanding plugins available as Windows VSTs and, that in many cases, no equivalent is available for Linux. If a workflow is so dependent on those plugins, Ardour should be used on Windows (or potentially used with an actual Windows VST host running inside of Wine). If the effort can be made, a better environment can be obtained by using a normal build of Ardour and exploring the world of plugins built to run on Linux natively. This covers LADSPA, LV2 and Linux VST formats

  



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